Welcome to Brussels National Airport!

The place for all your flight-sim experiences, questions, etc...
Vesalius
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Welcome to Brussels National Airport!

Post by Vesalius »

This is one of the first times that we show this project to the general public. A brand new version of Brussels National - Zaventem aiport! Following up Robert Buysen's initiative of a few years back, Thomas Bogaert is building up the entire airfield from scratch!

The latest tools, tips&tricks are being used to make this airport in the heart of Europe as real as possible. Using lots of pictures, studying charts and organising quite some spotterdays at Brussels with the team, this project tends to be very photorealistic!
Thomas started this project in January 2004 (yep!) and with a lot of devotion and willpower he has learned and developped his gmax skills to a high level.

I will let you all judge how much Thomas has achieved this level of realism at this stage of process.

Brussels Airport from 10.000 ft.
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Sheraton/Front Car Park - Departure.
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A look at the old Airport building.
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B-Pier where all the non Shengen flights are handled.
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DHL biggest European hub (for the moment) is also represented, a sneak preview.
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Aaah... good old Melsbroek, the Military Apron!
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These hangars don't look only old, they are!
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Hangar 41, Sabena Technics!
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An overview from Apron 40 towards the old building with the carpark and Sheraton at your left side.
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Oops, already at picture nuber 10... here is what you can find in the grass along runway 25L.
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That's it for now.. remember that this is a very very early preview! The ground textures will be of a much higher quality, many objects still need to be included and lots of time is needed! (I'm speaking in months...)

More dramatic project updates will be announced here in this forum! In the meantime don't forget to visit us on the site to find more info and future updates.

http://bsprojects.be


Credits:
Thomas Bogaert - Scenery and textures designer
Robert Buysen - Military apron of Melsbroek (EBMB)
Filip Jonckers - Installer, Afcad and airport markings
Vital Vanbeginne - Ground textures

Apuneger
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Post by Apuneger »

Impressive, as always. Just one question: are you planning to add some static and/or dynamic ground traffic? E.g. the car parking on the departures level seems quite empty, not a single care (and no cops) ;-) Well, not that it matters that much anyway... You guys are already doing an amazing job! Keep up the good work!

Greets,
Ivan
It's not good when it's done, it's done when it's good...
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Jense

Post by Jense »

Impressive for sure!
I have only one question: is the scenery 'frame-rate-friendly'?

Vesalius
Posts: 99
Joined: 07 Oct 2002, 00:00
Location: Halle

Post by Vesalius »

Apuneger wrote:are you planning to add some static and/or dynamic ground traffic?


:D Ivan, there will be some dynamic stuff added yes. But don't expect cars on the roof or gendarmekes driving around the departure terminal in their "bak met wortelen" .

Jense wrote:is the scenery 'frame-rate-friendly?


Well that is our intention! Problem is providing the best level of detail, and the best representation possible. But yes, we will probably release a "light version" as well.

AFApresident
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Post by AFApresident »

Wholly cow .... when it is released this will not only be the best brussels freeware scenery, but the best freeware scenery in the world.


It looks astonishing real, I can´t wait to try it out :D

SAB021
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Post by SAB021 »

Wow, it's already looking awesome!! 8O

Keep up the good work guys, I can't wait until it's finished :P


Greetz,
Johan

Apuneger
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Post by Apuneger »

Vesalius wrote:
:D Ivan, there will be some dynamic stuff added yes. But don't expect cars on the roof or gendarmekes driving around the departure terminal in their "bak met wortelen" .
Thanks for the info. Keep up the good work!

Ivan
It's not good when it's done, it's done when it's good...
---
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sn26567
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Post by sn26567 »

Superb job, very realistic. I am impressed. Congratulations to all the authors.
André
ex Sabena #26567

killerwhale65
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Post by killerwhale65 »

one word: wow!
Matthias Thoen
MicroWings - Aviation Hobby Store

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sab319
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Post by sab319 »

This scenery really is awesome, I might say it even looks better than some payware scenery's currently available. I hope you can bring this wonderfull projsect to a good end and you will be rewarded by thousands of downloads ;)

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Zorba
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Post by Zorba »

Wow! This scenery looks so nice! Great job Thomas! YOU ROCK! 8)
Tot hier en verder

Lamal
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Post by Lamal »

8O 8O 8O 8O

:wow: :wow:

Lamal

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Comet
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Post by Comet »

I like this, and I want this! Absolutely superb!

Everyone at SNBA/Sabena VA should have this downloaded when it is available!

I have loads of airport sceneries in my FS collection, but this would be the icing on the cake
Sabena and Sobelair - gone but never forgotten.
Louise

Vesalius
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Joined: 07 Oct 2002, 00:00
Location: Halle

Post by Vesalius »

AFApresident, Johan, André, Matthias, sab319, Airbus_fan, Lamal and Louise...

Thanks very much for your enhtousiasme :thumbsup:

Oh and Louise, this is a project that has nothing to do with the SNBA VA, but we will surely tell our pilots about this import NOTAM :D

moons

Post by moons »

BRAVISSIMO! Fantastic!! :D

This is the best scenery (of Brussels) that I have ever seen.
As real as it gets!

greets

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Vinnie-Winnie
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Post by Vinnie-Winnie »

Excellent!

Will it also be fs2006 compatible? I guess fs2006 will be retro- compatible like fs 2004 was!

Can't wait for ebbr being elected as oen of the best freeware scenaries in the word :-)

Cheers

Vesalius
Posts: 99
Joined: 07 Oct 2002, 00:00
Location: Halle

Post by Vesalius »

Thanks Vincent.

Yes that's our aim. We only work with FS9 techniques, in order to be compatible as much as possible with the next flightsim version.

But since we don't know which techniques Mickeysoft will use for the next sim... we can't guarantee that ofcourse.

We've now started to work on the ground. Here you can see which asfalt we'll be using. We still need to do a lot of texturing work!

Image

vliegtuigfreak
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Post by vliegtuigfreak »

Very realistic asphalt textures! Can't wait to see the scenery 100% ready :!:

Greetingzz
Sonny :wink:

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sab319
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Post by sab319 »

Whow, this sure is, as real as it gets...

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Vinnie-Winnie
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Post by Vinnie-Winnie »

Can't wait!!!!

This question might sound a bit rude but do you think your project will be available once I get my brand new flight sim pc around february 2006?

Vincent

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